LeagueOps is a tournament management system built with .NET 8 Web API. It simplifies eSports operations by handling team registration, bracket generation, and match tracking.
- Authentication: Secure Login/Register for Organizers.
- Team Management: Create teams and manage player rosters.
- Tournament Engine: Automated single-elimination brackets.
- Live Updates: Real-time scoring and match progression.
Backend:
- Framework: ASP.NET Core 8.0 Web API
- Database: SQL Server (Entity Framework Core)
- Architecture: Controller-Service-Repository Pattern
Frontend:
- Admin Panel: SB Admin 2 (HTML/JS)
- Public Site: Game Warrior Template
Created for portfolio/educational purposes.