perf(gr26): flush shelter ingest writes once per parquet chunk - #223
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gauchoracing
approved these changes
Aug 7, 2026
Per-chunk flush errors were only logged, so processFile returned success and foreman completed the job instead of spending a retry attempt — one transient ClickHouse blip could silently drop up to 4,096 frames. Hold the first flush error and return it after the loop, so the rest of the file still lands but the attempt fails and gets retried. Report stats on the failure path too. FailRequest already carries a result, but the worker only forwarded one to Complete; wire it into Fail so a partial-failure run records failed_inserts, cans_dropped, signals_dropped and per-chunk error samples alongside the decode counts.
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CreateCANround trip plus per-signal inserts for every parquet row, ~220ms/row with ClickHouse ~25-30ms from foundry (the current 730k-row batch was tracking ~45h)processFileto decode each 4096-row chunk fully, then flush once per chunk: oneCreateCANsbatch + oneCreateSignalsbatch — two round trips per ~4096 rows instead of ~30kservice.CreateCANsbulk counterpart ofCreateCANusingPrepareBatchdispatchRowbecomes decode-only and returns the frame + signals;replayFramefolded inCreateSignals) — without it the per-chunk signal flush would still be per-signal round trips