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fix(operator): restrict tenant-defined probes to the game pod #868
Production readiness audit of Gameplane v0.4.0, commit 07bee47b. Tracking issue and PR merge order: #867.
Finding
GameServer probe overrides can survive reconciliation with an explicit HTTP or TCP host. The kubelet then connects to that destination from the node. The per-server ingress policy only controls which ports it opens.
Work
Reject a nonempty HTTPGet or TCPSocket host in readiness, startup and liveness probes on both templates and server overrides. Cover direct Kubernetes writes and the API, and refuse to render an unsafe resolved pod. Preserve ordinary pod-local and named-port probes.
Acceptance criteria
Exercise IPv4, IPv6 and DNS hosts, creation and update, and an already-stored unsafe CR. Verify rejection or an actionable reconciliation condition without creating the unsafe pod. Confirm valid local probes still become Ready.
PR ownership and prior work
Own the probe-host rule and its tests here. H02 consumes the resulting probe ports and owns NetworkPolicy changes. Reuse any Restricted admission profiles delivered by the parallel hardening work. Per-server probe-port derivation landed in #862.
changed the title [-][High H01] Restrict tenant-supplied Kubernetes probes to the game pod[/-][+]fix(operator): restrict tenant-defined probes to the game pod[/+]on Nov 11, 2026
Activity
[-][High H01] Restrict tenant-supplied Kubernetes probes to the game pod[/-][+]fix(operator): restrict tenant-defined probes to the game pod[/+]