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This repository was archived by the owner on Sep 25, 2026. It is now read-only.
FallenDev edited this page Jan 8, 2024
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Server.Configurations
Custom server configurations are all specified in these files
Zolian.AlwaysOn
System daemon that monitors processes and ensure the GameServer stays "Always Online"
Zolian.GameServer
WPF wrapper project which allows the use of Microsoft App Center API
Initiates the server's main thread and logging system which then digest the server library
Zolian.Server.Base
Compiled library (.dll) used to run the GameServer
This is where all of the custom server logic is written
ZolianTest
Test project that is aimed to test various mathematical equations to ensure their proper function
Releases
This is a zipped up file that has all of the maps, default metadata, and quests. You will need to download this zip file, extract it and in a later step, point to it in the Server.Configurations
This step takes some technical know-how. But you can do it, opening the server config in visual studio and modifying the json to point to your address and directories isn't hard. It's just the process of getting there that might be new to some.
Developers
This section is for anyone who wishes to learn and perhaps play with their own customization. This will walk you through the tech stacks and help you through those setups.