partial sacu rebalance iteration 2#7164
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1k is too low because it makes the early SACU too strong, but reverting to 4.5k makes later SACUs too weak. E/M of adv combatant: 42.6 (v3836) -> 35 (iter 1) -> 38 (iter 2) BT adjusted to keep adv combatant at 34m/s from gateway
Its compounding effects of hp and regen make it a bit too strong compared to other factions OC E cost reduced to keep adv. combatant 38 e/m
ACU is a key counter to SACU rushes
There were some concerns that the upgrade was too weak after the rework from stats-analyzing players. In test games I thought it was ok although it recharged a bit too slowly. After comparing the recharge hp/s with mobile shields it did seem in need of a small buff.
Combatant: 25.6 (v3836) -> 24.5 (rebal 1) -> 26.5 (rebal 2) Rambo: 34 -> 32 -> 35
combatant 25 to 28 its emp so its quite strong vs t3 so it shouldnt be as early as say uef combatant Rambo 34 to 35 matches uef rambo
snowbally big range big aoe unit even stronger than cyb combatants
SACU bp in general is very strong but its hard to decrease it due to them being so much more advanced and larger than T3 engis, so it is set to just 42 as a bit of an experimental venture to see how players respond (sacu mod was 25). Reduced bp also slightly justifies reduced cost of all presets. UEF has a weak pushing t4, ravagers so it would be exemplify the faction traits for them to keep their bp. They also have the most expensive SACU and the weakest engi preset (less total bp + drone that dies to aa in combat).
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📝 WalkthroughWalkthroughThis PR rebalances Support Armored Command Units (SACUs) across all four factions (UEF, Aeon, Cybran, Seraphim). Changes include removed SNIPEMODE categories, removed COMMAND target priorities, adjusted BuildRate/buildpower values, revised enhancement build costs, shield/upgrade retuning, updated changelog documentation, and localized "+56 Buildpower" description strings. ChangesSACU Rebalance
Estimated code review effort: 2 (Simple) | ~15 minutes Possibly related PRs
Suggested labels: Suggested reviewers: 🚥 Pre-merge checks | ✅ 5✅ Passed checks (5 passed)
✨ Finishing Touches📝 Generate docstrings
🧪 Generate unit tests (beta)
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Description of the proposed changes
Applying a variety of changes to the partial sacu rebalance (#7141) based on feedback and experience of fafdevelop games.
Specific changes and their explanations can be found in the commit history.
Testing done on the proposed changes
To be tested in fafdevelop/fafbeta.
Checklist
- [ ] Changes are annotated, including comments where usefulSummary by CodeRabbit