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2 changes: 2 additions & 0 deletions src/SUMMARY.md
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- [Rust](design/decay/rust.md)
- [Emotions](design/emotions.md)
- [Calm](design/emotions/calm.md)
- [Euphoria](design/emotions/euphoria.md)
- [Fear](design/emotions/fear.md)
- [Rage](design/emotions/rage.md)
- [Power]()
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- [Bartender](design/jobs/bartender.md)
- [Coroner](design/jobs/coroner.md)
- [Detective](design/jobs/detective.md)
- [Firefighter](design/jobs/firefighter.md)
- [Forensic Scientist](design/jobs/forensic-scientist.md)
- [Overseer](design/jobs/overseer.md)
- [Peacekeeper](design/jobs/peacekeeper.md)
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15 changes: 15 additions & 0 deletions src/design/emotions/euphoria.md
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# Euphoria

{{#template ../../templates/unimplemented.md}}

Euphoria is an [emotion](../emotions.md) that represents a vast surge of energy that overwhelms physical feeling.
While euphoric, an individual may seem capable of superhuman feats of strengths, however this is simply a facade that falls away with the emotion.

Like most emotions, Euphoria can be induced by drugs, but also through intense mental responses like the [firefighter's pyroeuphoria](../jobs/firefighter.md).

## Effects

Euphoria is a condition which "hides" various negative conditions while active.
Pain, slowdown, and various debuffs become inactive while euphoric.
Additionally, euphoric players have an increased movement speed, field of vision, and melee speed.
Once it wears off, however, they gain a debuff which slows all of those aspects for a period of time.
26 changes: 26 additions & 0 deletions src/design/jobs/firefighter.md
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# Firefighter

The Firefighter is a role focused on station atmospheric maintenance, specifically putting out fires and clearing lingering smoke.
When the station is ablaze, they're the individual most ready to put out the flames with their advanced equipment, giving them a unique leg up.
Additionally, their fireaxe (specialized for breaching) and light repair tools give them the ability to both break into and fix up areas affected by fires.

## Hot Fashion

Their clothes consist of a loose-fitting brown workman jumpsuit with big Tobi trousers.
Fire-red sneakers adorn their feet and a bandana wraps their hair back to keep it from burning.
Unlike other jobs, they additionally spawn wearing a full gas mask that hides their face, giving them a uniquely threatening and suspicious aura.

Inside their locker, they also receive a full firesuit.
Worn debuffs from the firesuit or gas mask will be nullified when worn by the firefighter, restoring normal move speed and vision radius.
This encourages them to remain geared and vigilant in the event of a fire while simultaneously aligning them with the outfit.

## Pyroeuphoria

The main tool at the firefighter's disposal for dealing with large fires is the **backpack extinguisher**.
It consists of two parts: a large tank worn on the back as well as an attached extinguisher that can be brought in and out from the tank via an action.
When the tank is worn, the attached extinguisher can be used indefinitely without needing to be refilled with water.

The secondary tool at the firefighter's disposal is their **pyroeuphoria**.
When on fire, they will rapidly build the [euphoria](../emotions/euphoria.md) emotion, countering the downsides of their various fire equipment.
This means that, despite the downsides that typically come from wearing various firefighting equipment, the firefighter is better suited to dealing with these due to their emotional high.
Even more, the strong effects of pyroeuphoria enable them to make dangerous plays by leveraging the buffs they gain while on fire.
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