Add experimental Crimson Desert support - #449
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@ChrisDKN Before I take this out of draft, I would like your view on the integration boundary. Crimson Desert requires archive-aware patching, so the current implementation uses CDUMM as an optional external backend. Would that approach be acceptable if Amethyst:
Alternatively, would you prefer the archive handling to live inside Amethyst or be packaged with it? I can follow your preferred direction before marking the PR ready for review. |
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Adds Crimson Desert as an Amethyst game using CDUMM for archive-aware deployment.
Amethyst handles profiles and Nexus metadata. CDUMM handles snapshot, import, apply, and restore because Crimson Desert mods patch PAZ/PAMT archives instead of deploying files directly.
Includes:
Tested on Crimson Desert 2.00.01 with Nexus mod 3211. Apply, in-game behavior, restore, and redeploy were verified.
CDUMM is currently an external runtime. Packaging and versioning it still needs agreement before this can be merge-ready.
Related: #404