Enhance Code City Apocalypse dashboard with system logs and leaderboard fixes#31
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…derboard fixes - Implement "System Logs" tab with terminal-style telemetry view. - Fix "Model Success Rates" leaderboard to count unique successes and include all models. - Update `is_event_success` to handle archive CSV success markers. - Add defensive handling for empty monster manifest when all sectors are secured. - Fix minor linting issue (SIM118). Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
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Code Review
This pull request introduces a new 'System Logs' tab to the frontend, featuring a terminal-style telemetry view of recent successes and failures. It also updates the leaderboard to display all active models, including those with zero successes, and adds an early return for empty monster data. Review feedback focuses on preventing 'nan' strings from appearing in the UI by suggesting the use of dropna() when identifying unique models and implementing pd.notna() checks for log entries.
Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com> Signed-off-by: BleakNarratives <bleaknarratives@gmail.com>
Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com> Signed-off-by: BleakNarratives <bleaknarratives@gmail.com>
This PR enhances the AIRTBench dashboard with several improvements focused on the "Code City Apocalypse" theme and data accuracy:
is_event_successto recognize successes in archive datasets by checking for theflag_found_last_attempt_flag.KeyErrorinrender_monster_manifestwhen all challenges have been successfully completed (no monsters remaining).rufflinting warning (SIM118) and ensured all changes passmypytype checking.Verified visually and with automated Playwright scripts.
PR created automatically by Jules for task 10833546606512472008 started by @BleakNarratives