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macOS custom makefile #1644

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@garrettjwilke

this is a screenshot from the genesis-code extension page known-issues section:

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wine is not required for SGDK on macOS to work, only a working gcc.

i use an M series mac, so it's arm64, thus WINE is very unreliable and slow. so i build gcc and then simply use my makefile no different than any other windows/linux x86 build.

here is a tutorial i wrote on how to set up SGDK for linux or mac natively without WINE:
https://github.com/garrettjwilke/sgdk-setup

if you could please provide an option to just run a makefile it would be amazing because it always just tries to run WINE anyways, which doesnt make sense because as long as the $GDK variable is set up, it should compile any game correctly.

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