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Configurable MAX_BATCH_ELEMENTS #4

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@wilsonsilva

In textures_bunnymark.c/rb, it is possible to configure MAX_BATCH_ELEMENTS. This is a compile-time macro that is not available in Ruby. It should be exposed.

// This is the maximum amount of elements (quads) per batch
// NOTE: This value is defined in [rlgl] module and can be changed there
#define MAX_BATCH_ELEMENTS 8192

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