diff --git a/docs/linux-proton.md b/docs/linux-proton.md new file mode 100644 index 0000000..c442e6e --- /dev/null +++ b/docs/linux-proton.md @@ -0,0 +1,129 @@ +# Experimental Linux graphics rendering through Proton + +The Windows renderer can render text and CSS animation on Linux x64 through +Proton's DXVK and vkd3d-proton libraries. This is an opt-in compatibility +experiment, not native Linux support or a complete Open Edit installation. + +`pipeline/scripts/linux-proton-engine.mjs` launches an already-downloaded Windows +engine using an already-installed Proton. It translates project/output paths, +uses a dedicated Wine prefix, forwards the engine's output and exit status, and +fails if the engine logs errors despite exiting zero. It installs nothing. + +## Tested scope + +Tested on Ubuntu 24.04 x64, NVIDIA RTX 4070 SUPER (driver 580.173.2), an active X +display, Steam Proton Experimental (Wine 10.0, DXVK 2.7.1 development build, +vkd3d-proton 3.0.0), renderer 0.10.2 and Windows FFmpeg 9.0.1: + +| Check | Result | +| --- | --- | +| Renderer `--version` and `--help` | Pass | +| PNG capture of CSS shapes | Pass; pixels inspected | +| Text and animated CSS shape to H.264 MP4 | Pass; 320×240, 10 frames, 10 fps, 1 second | +| First/last decoded frames | Text visible; shape moves | +| `--verify` plus JSON report | Pass, all 10 frames | +| Embedded H.264 `