From 92107d87bc0f54e8f58685533d9edd8fbafeaf79 Mon Sep 17 00:00:00 2001 From: adroithill Date: Tue, 6 Oct 2026 08:50:50 +0100 Subject: [PATCH] Fix command for bee plushie grenade example Updated command for spawning a bee plushie grenade to use ProjectileGrenade instead of ClusterGrenade. --- src/en/robust-toolbox/toolshed/toolshed-examples.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/en/robust-toolbox/toolshed/toolshed-examples.md b/src/en/robust-toolbox/toolshed/toolshed-examples.md index ac8d84bcc6..f468ac3023 100644 --- a/src/en/robust-toolbox/toolshed/toolshed-examples.md +++ b/src/en/robust-toolbox/toolshed/toolshed-examples.md @@ -150,7 +150,7 @@ This command will turn all singulos on the server into player controlled ghost r Have you ever wanted a bee plushie grenade? You can have one with this simple command! ``` -> self spawn:on "GrenadeStinger" do "rename $ID \"bee plushie grenade\"" do "vvwrite /entity/$ID/ClusterGrenade/FillPrototype \"PlushieBee\"" +> self spawn:on "GrenadeStinger" do "rename $ID \"bee plushie grenade\"" do "vvwrite /entity/$ID/ProjectileGrenade/FillPrototype \"PlushieBee\"" ``` You can replace the `FillPrototype` of cluster grenades with any valid Prototype. Keep in mind that any explosives you spawn this way will be activated by default, so you might not want to use it to spawn thirty Holy Hand Grenades.