Why "root height termination" keeps very high (about 0.7) when training the parkour task?
I find that the root height is calculated from env_origin. I suspect that when a robot parkour on the stairs upwards from underground place, it will be killed by this termination.
Why "root height termination" keeps very high (about 0.7) when training the parkour task?
I find that the root height is calculated from
env_origin. I suspect that when a robot parkour on the stairs upwards from underground place, it will be killed by this termination.