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Copy pathevent_loop.cpp
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134 lines (112 loc) · 2.95 KB
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/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
* Copyright (C) 2020, Google Inc.
*
* event_loop.cpp - Event loop based on cam
*/
#include "event_loop.h"
#include "preview.h"
#include <assert.h>
#include <event2/event.h>
#include <event2/thread.h>
#include <iostream>
#include <algorithm>
EventLoop *EventLoop::instance_ = nullptr;
EventLoop::EventLoop()
{
assert(!instance_);
evthread_use_pthreads();
event_ = event_base_new();
instance_ = this;
}
EventLoop::~EventLoop()
{
instance_ = nullptr;
event_base_free(event_);
libevent_global_shutdown();
}
int EventLoop::exec(int width, int height, int timeout)
{
exitCode_ = -1;
exit_.store(false, std::memory_order_release);
auto start_time = std::chrono::high_resolution_clock::now();
auto lastTime = start_time;
int nFrames = 0;
int lastFrames = 0;
int droppedFrames = 0;
//while (!exit_.load(std::memory_order_acquire)) {
while(1) {
auto now = std::chrono::high_resolution_clock::now();
if (timeout > 0 && now - start_time > std::chrono::milliseconds(timeout*1000))
break;
//std::cout << calls_.size() << '\n';
if ((calls_.size() % 2 == 0) && (calls_.size() > 0)) {
if (calls_.size() > 2)
droppedFrames++;
//std::cout << "calls_ size: " << calls_.size() << '\n';
//std::cout << "displaying frames \n";
//std::cout << "here doing stuff \n";
dispatchCalls();
//event_base_loop(event_, EVLOOP_NO_EXIT_ON_EMPTY);
displayFrame(width, height);
nFrames++;
if (nFrames % 160 == 0)
{ // Log FPS
auto currentTime = std::chrono::high_resolution_clock::now();
int elapsedMS = std::chrono::duration_cast<std::chrono::milliseconds>(currentTime - lastTime).count();
float elapsedS = (float)elapsedMS / 1000;
lastTime = currentTime;
int frames = (nFrames - lastFrames);
lastFrames = nFrames;
float fps = frames / elapsedS;
printf("%d frames over %.2fs (%.1ffps)! \n", frames, elapsedS, fps);
printf("%d dropped frames over %.2fs! \n", droppedFrames, elapsedS);
droppedFrames = 0;
}
}
}
return exitCode_;
}
void EventLoop::exit(int code)
{
exitCode_ = code;
exit_.store(true, std::memory_order_release);
interrupt();
}
void EventLoop::interrupt()
{
event_base_loopbreak(event_);
}
void EventLoop::timeoutTriggered(int fd, short event, void *arg)
{
EventLoop *self = static_cast<EventLoop *>(arg);
self->exit();
}
void EventLoop::timeout(unsigned int sec)
{
struct event *ev;
struct timeval tv;
tv.tv_sec = sec;
tv.tv_usec = 0;
ev = evtimer_new(event_, &timeoutTriggered, this);
evtimer_add(ev, &tv);
}
void EventLoop::callLater(const std::function<void()> &func)
{
{
std::unique_lock<std::mutex> locker(lock_);
calls_.push_back(func);
}
interrupt();
}
void EventLoop::dispatchCalls()
{
std::unique_lock<std::mutex> locker(lock_);
for (auto iter = calls_.begin(); iter != calls_.end(); ) {
std::function<void()> call = std::move(*iter);
iter = calls_.erase(iter);
locker.unlock();
call();
locker.lock();
}
}