Skip to content

[Renderer] Improve the current rendering logic to make it more friendly to new frameworks/toolkits  #6

Description

@netonjm

PhysicsDebugDraw class is responsible for rendering geometric stuff.
https://github.com/netonjm/ChipmunkSharp/blob/v7.0.0.Leaf/examples/ChipmunkExample/Common/Extensions/CCPhysicsDebugNode%20.cs

Right now this class was specifically created for CocoSharp library and not flexible to use in other stuff. Now we need to add more abstraction and re-architecture it, to allow handle multiple libraries, drawing API's and/or platforms... etc...

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

Projects

No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions