Is your feature request related to a problem? Please describe.
its not super well known because most people dont notice but the player is hardcoded to be frozen in place for 2-3 seconds upon new map load (not level transitions) presumably so they dont miss weapon spawns placed inside player_start volume or suit etc)
It would be nice if this was disabled in an optional way
Describe the solution you'd like
an optional way to disable this code for a map
Describe alternatives you've considered
Additional context
i think its in the player movement code but i dont recall
Is your feature request related to a problem? Please describe.
its not super well known because most people dont notice but the player is hardcoded to be frozen in place for 2-3 seconds upon new map load (not level transitions) presumably so they dont miss weapon spawns placed inside player_start volume or suit etc)
It would be nice if this was disabled in an optional way
Describe the solution you'd like
an optional way to disable this code for a map
Describe alternatives you've considered
Additional context
i think its in the player movement code but i dont recall