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[GAME] allow func_dustcloud to specify a different texture #528

@meatspace

Description

@meatspace

Is your feature request related to a problem? Please describe.

The entity func_dustcloud and func_dustmotes share the same texture, a 32x32 sprite located at particle/sparkles.vmt (in hl2 vpk)
Its fine for dustmotes, however for func_dustcloud size particles it looks very low res and bad.

Describe the solution you'd like

Ability to specify a different texture

Describe alternatives you've considered

overriding the texture works but breaks dustmotes kinda?


Additional context

you could add this functionality to other entitys with hardcoded materials like func_dustmotes maybe

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