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Application.cpp
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31 lines (25 loc) · 702 Bytes
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// Application.cpp: implementation of the Application class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "RayTracingEngine.h"
#include "Application.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
Application::Application()
{
m_pDisplay = nullptr; // the display
m_pRender = nullptr; // the renderer
//m_pUserInput = nullptr;
m_pFrameBuffer = nullptr;
}
Application::~Application()
{
delete m_pFrameBuffer;
//if(m_pUserInput != nullptr)
//delete m_pUserInput;
}