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[squad:plan] Hush Harvest — M2 Vertical Slice: Moonlit Tendrils (Design/Engineering) #56885

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@github-actions

Owner: Fenster (Engineer)

Create a representative slice of the final game that demonstrates one complete short session with polished mechanics and readable feedback. Expand the systems from prototype quality into a cohesive gameplay flow with four plant behaviors, player goals, progression rewards, onboarding, fail/retry states, and core UI.

Acceptance criteria: one start-to-finish 10–15 minute playable level; mechanics are legible without developer explanation; the reward loop is functional; the slice reflects the intended tone and pacing of the full project.

Part of the Hush Harvest plan (#56880).
Related to #56880

Generated by 🎮 Squad Game Planner · copilot · auto · 43.1 AIC · ⌖ 6.64 AIC · ⊞ 10.1K ·

  • expires on Aug 30, 2026, 3:59 AM UTC-08:00

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