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Spring.lua
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138 lines (111 loc) · 3.84 KB
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-- Spring solver
-- Copyright 2023 Fractality
-- github.com/Fraktality/Spring
-- Distributed under the MIT license; see full notice at the end of this file.
local Spring = {} do
Spring.__index = Spring
local pi = math.pi
local exp = math.exp
local sin = math.sin
local cos = math.cos
local sqrt = math.sqrt
local EPS = 1e-4
function Spring.new(dampingRatio: number, frequency: number, position)
assert(type(dampingRatio) == "number", "Damping ratio must be a number")
assert(type(frequency) == "number", "Frequency must be a number")
assert(dampingRatio*frequency >= 0, "Spring does not converge")
return setmetatable({
d = dampingRatio,
f = frequency,
g = position,
p = position,
v = position*0, -- Match the original vector type
}, Spring)
end
function Spring:setGoal(newGoal)
self.g = newGoal
end
function Spring:getPosition()
return self.p
end
function Spring:getVelocity()
return self.v
end
function Spring:step(dt: number)
local d = self.d
local f = self.f*2*pi
local g = self.g
local p0 = self.p
local v0 = self.v
local offset = p0 - g
local decay = exp(-d*f*dt)
local p1, v1
if d == 1 then -- Critically damped
p1 = (offset*(1 + f*dt) + v0*dt)*decay + g
v1 = (v0*(1 - f*dt) - offset*(f*f*dt))*decay
elseif d < 1 then -- Underdamped
local c = sqrt(1 - d*d)
local i = cos(f*c*dt)
local j = sin(f*c*dt)
-- Damping ratios approaching 1 can cause division by small numbers.
-- To fix that, group terms around z=j/c and find an approximation for z.
-- Start with the definition of z:
-- z = sin(dt*f*c)/c
-- Substitute a=dt*f:
-- z = sin(a*c)/c
-- Take the Maclaurin expansion of z with respect to c:
-- z = a - (a^3*c^2)/6 + (a^5*c^4)/120 + O(c^6)
-- z ≈ a - (a^3*c^2)/6 + (a^5*c^4)/120
-- Rewrite in Horner form:
-- z ≈ a + ((a*a)*(c*c)*(c*c)/20 - c*c)*(a*a*a)/6
local z
if c > EPS then
z = j/c
else
local a = dt*f
z = a + ((a*a)*(c*c)*(c*c)/20 - c*c)*(a*a*a)/6
end
-- Frequencies approaching 0 present a similar problem.
-- We want an approximation for y as f approaches 0, where:
-- y = sin(dt*f*c)/(f*c)
-- Substitute b=dt*c:
-- y = sin(b*c)/b
-- Now reapply the process from z.
local y
if f*c > EPS then
y = j/(f*c)
else
local b = f*c
y = dt + ((dt*dt)*(b*b)*(b*b)/20 - b*b)*(dt*dt*dt)/6
end
p1 = (offset*(i + d*z) + v0*y)*decay + g
v1 = (v0*(i - z*d) - offset*(z*f))*decay
else -- Overdamped
local c = sqrt(d*d - 1)
local r1 = -f*(d + c)
local r2 = -f*(d - c)
local co2 = (v0 - offset*r1)/(2*f*c)
local co1 = offset - co2
local e1 = co1*exp(r1*dt)
local e2 = co2*exp(r2*dt)
p1 = e1 + e2 + g
v1 = e1*r1 + e2*r2
end
self.p = p1
self.v = v1
return p1
end
end
-- Copyright 2023 Fractality
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated
-- documentation files (the "Software"), to deal in the Software without restriction, including without limitation the
-- rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to
-- permit persons to whom the Software is furnished to do so, subject to the following conditions:
-- The above copyright notice and this permission notice shall be included in all copies or substantial portions of the
-- Software.
--
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
-- WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
-- COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-- OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.