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module gui suggestions #432

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@PHIDIAS0303

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Since there is a gui to insert module in the base game.
This function is half obsolete.
A suggested change will be a button to get the reference machine, and then use the original area planner to set the rest of the machine's module to be the same as the reference model.
So the module slot, rows, in the gui are no longer needed. just 1 machine per row.

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    Feature RequestRequest for a new feature to be added

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