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To add to PG from our users #31

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@slackmoehrle

As far as I think, simple points that can be included are:
(These are not necessarily cocos2d-x specific points but can be included to make PG as complete guide from start to shipment using cocos2d-x)

  1. Where all to change the min/max-sdk version so that it's compatible with different android versions while we're building finally.
  2. How to remove those libraries which are not being used so that the final apk can be of as low size as possible.
  3. Changing package name. It's easy but can be included if you want.
  4. How to set proguard settings
  5. I'll be shipping my first game after a month or so, so I am not sure what exactly people face or aren't aware of while shipping the game.

Original topic: http://discuss.cocos2d-x.org/t/programmers-guide/30622

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