Map station reveal custom#353
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start moving mapstation activation reveal into QOL and add a gear button to allow map stations to do more than just partial / full.
details of setting to be added to seed page later.
still needs to match the actual maptiles, currently just set to return everything based on what the refill stations options is set to for testing how area transitions would work (perhaps they can also be added as a toggle?)
still something wrong with the bitmask generation map not being correct
also or the revealed tiles into partial tiles else scrolling doesnt work
hopefully this fixes my stupid rust_analyzer formatting
…rning about (unreleated)
also fixed the json of the kraid recharge station being wrong.
blkerby
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Jun 6, 2026
| sta $702000, x ; maptiles bitmask | ||
| lda $89b200, x | ||
| sta $702700, x | ||
| ora $702700, x ; don't clear any bits already marked explored as it can break scrolling with sub area reveal set to off. |
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I think we also want to do the same thing for the revealed bitmask (ora $702000, x). Otherwise activating the map could change revealed tiles back to only partially revealed. It might not result in a visible problem if the explored bits still take priority; still, explored + not revealed is a weird state that I wouldn't want to rely on working correctly.
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Sure yeah that makes sense. Will give it a try.
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ok i've tested it some more and it seems to work ok now!
Might be worth testing it yourself before merging
I also didn't add any release notes yet.
fixed a bug with the kraid recharge station json too and a clippy warning about a collapisble if block in traverse.rs.