Skip to content

Commit fe4387c

Browse files
committed
Updated editor used after 0b1 got released and package dependencies
1 parent 0886d47 commit fe4387c

2 files changed

Lines changed: 7 additions & 7 deletions

File tree

‎.yamato/project.metafile‎

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -179,13 +179,13 @@ validation_editors:
179179
default:
180180
- 6000.7
181181
all:
182-
- 6000.7.0a6
182+
- 6000.7.0b1
183183
- 6000.7
184184
- trunk
185-
- 1d47644d0e359a8139ae6f99217da3c4e47f4779
185+
- dfdad7ed5522da345003b66ed78dc5e725357037
186186
minimal:
187-
- 6000.7.0a6
188-
pinnedTrunk: 1d47644d0e359a8139ae6f99217da3c4e47f4779
187+
- 6000.7.0b1
188+
pinnedTrunk: dfdad7ed5522da345003b66ed78dc5e725357037
189189

190190

191191
# Scripting backends used by Standalone RunTimeTests---------------------------------------------------

‎com.unity.netcode.gameobjects/package.json‎

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -4,11 +4,11 @@
44
"description": "Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.",
55
"version": "3.0.0",
66
"unity": "6000.7",
7-
"unityRelease": "0a6",
7+
"unityRelease": "0b1",
88
"dependencies": {
99
"com.unity.nuget.mono-cecil": "1.11.4",
10-
"com.unity.transport": "2.6.0",
11-
"com.unity.netcode": "6.7.0"
10+
"com.unity.transport": "6.7.0",
11+
"com.unity.netcode": "7.0.0"
1212
},
1313
"samples": [
1414
{

0 commit comments

Comments
 (0)