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com.unity.netcode.gameobjects/Tests/Editor Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -9,15 +9,6 @@ namespace Unity.Netcode.EditorTests
99 /// <summary>
1010 /// Branch coverage for <see cref="NetworkDeltaPosition"/>'s encoding math.
1111 /// </summary>
12- /// <remarks>
13- /// Separate from NetworkTransformHalfFloatPrecisionTests because none of this needs a session, and
14- /// that fixture would run it twice over two topologies.
15- /// <br /><br />
16- /// A value that is exactly representable as a half float carries no rounding loss, so a test built on
17- /// one cannot observe the behavior checked here and will pass against broken code. Keep the constants
18- /// below off the lattice, and derive expected encodings with <see cref="math.half(float)"/> rather than
19- /// writing them out as literals.
20- /// </remarks>
2112 internal class NetworkDeltaPositionTests
2213 {
2314 private const int k_Tick = 100 ;
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