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Update com.unity.netcode.gameobjects/Documentation~/upgrade-guide.md
Co-authored-by: Amy Reeve <amy.reeve@unity3d.com>
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‎com.unity.netcode.gameobjects/Documentation~/upgrade-guide.md‎

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@@ -25,7 +25,7 @@ To upgrade an existing project from version 2.x to version 3.x, follow these ste
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3. Your project's manifest will be updated with Netcode for GameObjects version 3.x.x prior to the API updater running.
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4. The API updater should catch any issues and ask if you want to allow it to make changes to your script(s).
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5. If you allow the API updater to make changes for you, then it should auto-update your project's scripts with the correct namespace changes.
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6. If you do not allow the API updater to make changes for you, then the editor will enter safe mode. Open the **Console** window to review the remaining compile errors and resolve the errors. (_[Review the Update Editor assembly definition references section below.](#update-editor-assembly-definition-references)_).
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6. If you don't allow the API updater to make changes for you, then the Editor will enter safe mode. Open the **Console** window to review the remaining compile errors and resolve the errors manually. ([Refer to the Update Editor assembly definition references section below.](#update-editor-assembly-definition-references)).
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After the API updater finishes and you resolve the compile errors, your project compiles against version 3.x. If the API updater doesn't resolve every reference, refer to [Continue an incomplete API update](#continue-an-incomplete-api-update).
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