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Having package in assets breaks Xcode automatic signing #87

@BradMclain

Description

@BradMclain
What happened?

Imported package from asset store and built Xcode project.

When attempting to upload to app store received the following error message: fccore.bundle has conflicting provisioning settings
screen shot 2018-07-11 at 4 37 56 pm

Is it reproduceable?

Yes removing the package resolved the issue and bringing it back reintroduces error.

Released package version / tag?

Asset store: 0.2

Unity version, operating system, target platform (standalone windows, mac, iOS, PS4...)?

Platform: iOS
Unity 2018.1.7f1
Xcode: 9.4.1

Other users have reported same issue here: https://forum.unity.com/threads/ios-build-failing-fccore-bundle-has-conflicting-provisioning-settings-xcode-9-2-automatic-signi.520730/

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