Examples for using the PLAY BOARD with Python
Hello world:
from gpiozero import LED
led = LED(10)
led.blink()More:
led.on()
led.off()
led.blink(2, 2)
led.blink(0.1, 0.1)Hello world:
from gpiozero import Buzzer
buzz = LED(10)
buzz.beep()More:
buzz.on()
buzz.off()
buzz.beep(2, 2)
buzz.beep(0.1, 0.1)Hello world:
from gpiozero import Button
button = Button(10)
while True:
if button.is_pressed:
print("Pressed")
else:
print("Not pressed")More:
button.when_pressed = function
button.when_released = function
button.when_held = functionHello world:
from gpiozero import PWMLED
led = PWMLED(10)
led.pulse()More:
led.on()
led.off()
led.value = 0.5
led.blink(2, 2)
led.blink(0.1, 0.1)
led.pulse(2, 2)
led.pulse(0.1, 0.1)Code a traffic lights sequence:
from gpiozero import LED
from time import sleep
red = LED(10)
amber = LED(11)
green = LED(12)
while True:
green.on()
amber.off()
red.off()
sleep(10)
green.off()
amber.on()
sleep(1)
amber.off()
red.on()
sleep(10)
amber.on()
sleep(1)Code an interactive traffic lights sequence:
from gpiozero import LED
from time import sleep
red = LED(10)
amber = LED(11)
green = LED(12)
button = Button(13)
while True:
green.on()
amber.off()
red.off()
button.wait_for_press()
sleep(5)
green.off()
amber.on()
sleep(1)
amber.off()
red.on()
sleep(10)
amber.on()
sleep(1)Press the button to light the LED:
from gpiozero import LED, Button
led = LED(10)
button = Button(11)
while True:
if button.is_pressed:
led.on()
else:
led.off()or:
from gpiozero import LED, Button
led = LED(10)
button = Button(11)
button.when_pressed = led.on
button.when_released = led.offPress the button to buzz the Buzzer:
from gpiozero import LED, Buzzer
led = LED(10)
buzz = Buzzer(11)
while True:
if button.is_pressed:
buzz.on()
else:
buzz.off()or:
from gpiozero import LED, Buzzer
buzz = LED(10)
button = Button(11)
button.when_pressed = buzz.on
button.when_released = buzz.offWhen you see the light come on, the first person to press their button wins!
from gpiozero import Button, LED
from time import sleep
import random
led = LED(10)
player_1 = Button(11)
player_2 = Button(12)
time = random.uniform(5, 10)
sleep(time)
led.on()
while True:
if player_1.is_pressed:
print("Player 1 wins!")
break
if player_2.is_pressed:
print("Player 2 wins!")
break
led.off()Connect a camera module and have the button take a picture:
from gpiozero import Button
from picamera import PiCamera
from datetime import datetime
button = Button(10)
camera = PiCamera()
def capture():
datetime = datetime.now().isoformat()
camera.capture('/home/pi/{}.jpg'.format(datetime))
button.when_pressed = captureEach button plays a different sound!
from gpiozero import Button
import pygame.mixer
from pygame.mixer import Sound
pygame.mixer.init()
button_sounds = {
Button(10): Sound("drum.wav"),
Button(11): Sound("cymbal.wav"),
Button(12): Sound("snare.wav"),
Button(13): Sound("tom.wav"),
}
for button, sound in button_sounds.items():
button.when_pressed = sound.play