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Fold blocking texture-export note into todo.md #10
The editor-freeze-on-export is the existing TODO #10 (background texture IO).
Sharpen #10 with the concrete site and the finding that the readback binding
(`gfx().read_pixels`) already exists — so it needs no engine work, just an
off-thread encode, tiled to avoid OOM on large maps. Trim the code comment to
a pointer.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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