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2. REALTIMEWEATHER_GAME_DIR from the process environment
3. REALTIMEWEATHER_GAME_DIR declared in the ignored .env.props file
-->
<GameDir Condition="'$(GameDir)' == '' and '$(REALTIMEWEATHER_GAME_DIR)' != ''">$(REALTIMEWEATHER_GAME_DIR)</GameDir>
</PropertyGroup>
<Target Name="ValidateRealTimeWeatherGameDir"
BeforeTargets="ResolveAssemblyReferences"
Condition="'$(UsesGameAssemblies)' == 'true'">
<Error Condition="'$(GameDir)' == ''"
Text="GameDir is not configured. Copy .env.props.example to .env.props and set REALTIMEWEATHER_GAME_DIR, set that environment variable in the shell, or pass /p:GameDir="..."." />
<Error Condition="'$(GameDir)' != '' and !Exists('$(GameDir)\Chill With You_Data\Managed\Assembly-CSharp.dll')"
Text="GameDir does not point to a valid Chill with You installation: $(GameDir)" />
<Error Condition="'$(GameDir)' != '' and !Exists('$(GameDir)\BepInEx\core\BepInEx.dll')"
Text="BepInEx was not found under GameDir: $(GameDir)" />