Describe the bug
A Python System is being waited upon by the main Compute_Server process to finish its Load phase, but it actually is already loaded so some other bug is happening. The Unreal client shows the sim as being in Sim State: Lobby, and relays the message from the Compute_Server main process that it hasn't heard one or more Python Systems have finished Load yet. After 60 seconds, the sim times-out and crashes.
To Reproduce
Steps to reproduce the behavior:
- Start any sim with a Python System
- ~5-15% chance of this bug happening
Expected behavior
Reliable startup sequence, or reliable handling of errors that cause the sim to crash instead of timing-out.
Desktop (please complete the following information):
- OS: Windows 11
- Platform Version 0.52.2, but this has been happening since at least as far back as 0.40
Describe the bug
A Python System is being waited upon by the main Compute_Server process to finish its Load phase, but it actually is already loaded so some other bug is happening. The Unreal client shows the sim as being in
Sim State: Lobby, and relays the message from the Compute_Server main process that it hasn't heard one or more Python Systems have finishedLoadyet. After 60 seconds, the sim times-out and crashes.To Reproduce
Steps to reproduce the behavior:
Expected behavior
Reliable startup sequence, or reliable handling of errors that cause the sim to crash instead of timing-out.
Desktop (please complete the following information):