From 3104e9cfa3386fa8cb12f930078b8af163bbe8f1 Mon Sep 17 00:00:00 2001 From: zortos293 <65777760+zortos293@users.noreply.github.com> Date: Tue, 27 Oct 2026 14:08:41 +0000 Subject: [PATCH] Fix gameplay input lockout from off-centre sticks Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> --- app/src/StreamView.cpp | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/app/src/StreamView.cpp b/app/src/StreamView.cpp index fee4ec9..58f0a95 100644 --- a/app/src/StreamView.cpp +++ b/app/src/StreamView.cpp @@ -7,7 +7,6 @@ #include #include #include -#include namespace { @@ -289,11 +288,7 @@ void StreamView::draw(NVGcontext* vg, float x, float y, float width, float heigh state.buttons[brls::BUTTON_LB] || state.buttons[brls::BUTTON_RB] || state.buttons[brls::BUTTON_LT] || state.buttons[brls::BUTTON_RT] || state.buttons[brls::BUTTON_LSB] || state.buttons[brls::BUTTON_RSB] || - state.buttons[brls::BUTTON_START] || state.buttons[brls::BUTTON_BACK] || - std::fabs(state.axes[brls::LEFT_X]) > 0.15f || - std::fabs(state.axes[brls::LEFT_Y]) > 0.15f || - std::fabs(state.axes[brls::RIGHT_X]) > 0.15f || - std::fabs(state.axes[brls::RIGHT_Y]) > 0.15f; + state.buttons[brls::BUTTON_START] || state.buttons[brls::BUTTON_BACK]; if (controller_active || touch_active) keyboard_owned_input = true; else