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Historical broader proposal — not the frozen Step 11 implementation contract.
The dependency-first Step 11 candidate is deterministic spatial entity indexes and buffered position mutation. Pathfinding and autonomous movement remain excluded. Draft PR #4 proposes the canonical contract and replaces the stale synchronization blocker below. This issue remains open as historical planning evidence until that contract is reviewed.
Baseline
Step 10 deterministic grid and room topology is owner-validated complete:
.NET SDK 8.0.129
Step 9 dependency gate 62/62
Step 10 final gate 72/72
Release build 0 warnings, 0 errors
all behavioral references PASS
ChecksumFormatVersion = 3
Scope
Implement deterministic pathfinding and authoritative movement on top of the existing canonical one-deck grid/topology model.
Required behavior
cardinal routes through walkable cells and doors
deterministic tie-breaking independent of insertion/registration order
blocked-cell avoidance
deterministic re-path after authoritative obstruction changes
buffered authoritative movement mutations committed through the existing Commit phase
canonical save/load participation
canonical global/component checksum participation
replay and frame-pattern checksum equivalence
concurrent route stress validation for 100 agents without deadlock
Architecture constraints
Do not create a parallel simulation runner, clock, world root, Commit phase, save envelope, persistence system, or checksum pipeline.
Explicit exclusions
job selection and toil execution
reservation framework
needs and daily routines
atmosphere simulation
Unity presentation
These require separate milestone contracts and validation gates.
Completion gate
Completion requires an owner transcript showing:
exact prior gate 72/72 passes before apply;
scoped payload integrity and source guards pass;
all behavioral references pass;
Release build succeeds with 0 warnings, 0 errors;
the expanded exact harness passes;
deterministic save/load, replay, frame-pattern, obstruction churn, and concurrent-route tests pass;
backup and rollback artifacts are recorded.
Blocking synchronization issue
The GitHub repository was empty when this issue was created. The validated executable source at /home/calvin/Generation-Ark/generation-ark-clock must be pushed before implementation can proceed safely through GitHub.
Important
Historical broader proposal — not the frozen Step 11 implementation contract.
The dependency-first Step 11 candidate is deterministic spatial entity indexes and buffered position mutation. Pathfinding and autonomous movement remain excluded. Draft PR #4 proposes the canonical contract and replaces the stale synchronization blocker below. This issue remains open as historical planning evidence until that contract is reviewed.
Baseline
Step 10 deterministic grid and room topology is owner-validated complete:
8.0.12962/6272/720 warnings,0 errorsChecksumFormatVersion = 3Scope
Implement deterministic pathfinding and authoritative movement on top of the existing canonical one-deck grid/topology model.
Required behavior
Architecture constraints
Do not create a parallel simulation runner, clock, world root, Commit phase, save envelope, persistence system, or checksum pipeline.
Explicit exclusions
These require separate milestone contracts and validation gates.
Completion gate
Completion requires an owner transcript showing:
72/72passes before apply;0 warnings,0 errors;Blocking synchronization issue
The GitHub repository was empty when this issue was created. The validated executable source at
/home/calvin/Generation-Ark/generation-ark-clockmust be pushed before implementation can proceed safely through GitHub.