First of all, congratulations on your program, it is really useful for me!
In most of my game applications it is sufficient, however, sometime I feel need to customize it more. The solution I am using now is to use KFT to send data to opentrack, output them as Freetrack, then capture the data from Freetrack and then process them in FreePIE to send to a game.
As you can see, this is a rather roundabout way of doing that. Hence the question: would you consider writing a KinectFaceTracker plugin for FreePIE? This would add a great deal of flexibility and allow to refine Freetrack output even more (FreePIE can emulate Freetrack).
First of all, congratulations on your program, it is really useful for me!
In most of my game applications it is sufficient, however, sometime I feel need to customize it more. The solution I am using now is to use KFT to send data to opentrack, output them as Freetrack, then capture the data from Freetrack and then process them in FreePIE to send to a game.
As you can see, this is a rather roundabout way of doing that. Hence the question: would you consider writing a KinectFaceTracker plugin for FreePIE? This would add a great deal of flexibility and allow to refine Freetrack output even more (FreePIE can emulate Freetrack).