From 3d018dc4e1ef721a716d5c659d4f890f0c5e14aa Mon Sep 17 00:00:00 2001 From: EmoGarbage404 Date: Tue, 4 Aug 2026 18:51:55 -0400 Subject: [PATCH 1/3] Firefighter wip --- src/design/jobs/firefighter.md | 10 ++++++++++ 1 file changed, 10 insertions(+) create mode 100644 src/design/jobs/firefighter.md diff --git a/src/design/jobs/firefighter.md b/src/design/jobs/firefighter.md new file mode 100644 index 0000000..25d6a69 --- /dev/null +++ b/src/design/jobs/firefighter.md @@ -0,0 +1,10 @@ +# Firefighter + +The Firefighter is a role focused on station atmospheric maintenance, specifically putting out fires and clearing lingering smoke. +When the station is ablaze, they're the individual most ready to put out the flames with their advanced equipment, giving them a unique leg up. +Additionally, their breaching tools and light repair tools give them the ability to fix up areas that may have been damaged by whatever started the fire. + +## (Not) Firestarter Fashion + + +## Pyroeuphoria From 29415edb67947c68641e86210358924619f94af2 Mon Sep 17 00:00:00 2001 From: EmoGarbage404 Date: Wed, 19 Aug 2026 21:44:05 -0400 Subject: [PATCH 2/3] Firefighter --- src/SUMMARY.md | 2 ++ src/design/emotions/euphoria.md | 15 +++++++++++++++ src/design/jobs/firefighter.md | 20 ++++++++++++++++++-- 3 files changed, 35 insertions(+), 2 deletions(-) create mode 100644 src/design/emotions/euphoria.md diff --git a/src/SUMMARY.md b/src/SUMMARY.md index e37b024..0fcfcb9 100644 --- a/src/SUMMARY.md +++ b/src/SUMMARY.md @@ -46,6 +46,7 @@ - [Rust](design/decay/rust.md) - [Emotions](design/emotions.md) - [Calm](design/emotions/calm.md) + - [Euphoria](design/emotions/euphoria.md) - [Fear](design/emotions/fear.md) - [Rage](design/emotions/rage.md) - [Power]() @@ -64,6 +65,7 @@ - [Bartender](design/jobs/bartender.md) - [Coroner](design/jobs/coroner.md) - [Detective](design/jobs/detective.md) + - [Firefighter](design/jobs/firefighter.md) - [Forensic Scientist](design/jobs/forensic-scientist.md) - [Overseer](design/jobs/overseer.md) - [Peacekeeper](design/jobs/peacekeeper.md) diff --git a/src/design/emotions/euphoria.md b/src/design/emotions/euphoria.md new file mode 100644 index 0000000..9a5d28c --- /dev/null +++ b/src/design/emotions/euphoria.md @@ -0,0 +1,15 @@ +# Euphoria + +{{#template ../../templates/unimplemented.md}} + +Euphoria is an [emotion](../emotions.md) that represents a vast surge of energy that overwhelms physical feeling. +While euphoric, an individual may seem capable of superhuman feats of strengths, however this is simply a facade that falls away with the emotion. + +Like most emotions, Euphoria can be induced by drugs, but also through intense mental responses like the [firefighter's pyroeuphoria](../jobs/firefighter.md). + +## Effects + +Euphoria is a condition which "hides" various negative conditions while active. +Pain, slowdown, and various debuffs become inactive while euphoric. +Additionally, euphoric players have an increased movement speed, field of vision, and melee speed. +Once it wears off, however, they gain a debuff which slows all of those aspects for a period of time. diff --git a/src/design/jobs/firefighter.md b/src/design/jobs/firefighter.md index 25d6a69..8e3c382 100644 --- a/src/design/jobs/firefighter.md +++ b/src/design/jobs/firefighter.md @@ -2,9 +2,25 @@ The Firefighter is a role focused on station atmospheric maintenance, specifically putting out fires and clearing lingering smoke. When the station is ablaze, they're the individual most ready to put out the flames with their advanced equipment, giving them a unique leg up. -Additionally, their breaching tools and light repair tools give them the ability to fix up areas that may have been damaged by whatever started the fire. +Additionally, their fireaxe (specialized for breaching) and light repair tools give them the ability to both break into and fix up areas affected by fires. -## (Not) Firestarter Fashion +## Hot Fashion +The firefighter's clothes consist of soot-gray overalls with red and yellow accents. +Unlike a proper engineer, they are less of a handyman and more of a rough-and-tumble thrill seeker ready to throw themselves into an inferno. +They also keep a firesuit inside their locker, although this is more of a convenience and isn't distinguished from other firesuits littered around the station. + +The most striking part of the firefighter's appearance is their gas mask, being directly on their face at the start of the shift. +Due to the lingering trauma from lifelong smoke inhalation, the firefighter gains a moderate amount of [fear](../emotions/fear.md) when not wearing a gas mask of some kind. +This gives them a suspicious and threatening appearance, since the gas mask obscures their features and hides their voice. ## Pyroeuphoria + +The main tool at the firefighter's disposal for dealing with large fires is the **backpack extinguisher**. +It consists of two parts: a large tank worn on the back as well as an attached extinguisher that can be brought in and out from the tank via an action. +When the tank is worn, the attached extinguisher can be used indefinitely without needing to be refilled with water. + +The secondary tool at the firefighter's disposal is their **pyroeuphoria**. +When on fire, they will rapidly build the [euphoria](../emotions/euphoria.md) emotion, countering the downsides of their various fire equipment. +This means that, despite the downsides that typically come from wearing various firefighting equipment, the firefighter is better suited to dealing with these due to their emotional high. +Even more, the strong effects of pyroeuphoria enable them to make dangerous plays by leveraging the buffs they gain while on fire. From 0481bf4633698726da9b7ae107bde267264fb76e Mon Sep 17 00:00:00 2001 From: EmoGarbage404 Date: Sun, 23 Aug 2026 10:24:13 -0400 Subject: [PATCH 3/3] Aesthetic revolution --- src/design/jobs/firefighter.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/design/jobs/firefighter.md b/src/design/jobs/firefighter.md index 8e3c382..fe14549 100644 --- a/src/design/jobs/firefighter.md +++ b/src/design/jobs/firefighter.md @@ -6,13 +6,13 @@ Additionally, their fireaxe (specialized for breaching) and light repair tools g ## Hot Fashion -The firefighter's clothes consist of soot-gray overalls with red and yellow accents. -Unlike a proper engineer, they are less of a handyman and more of a rough-and-tumble thrill seeker ready to throw themselves into an inferno. -They also keep a firesuit inside their locker, although this is more of a convenience and isn't distinguished from other firesuits littered around the station. +Their clothes consist of a loose-fitting brown workman jumpsuit with big Tobi trousers. +Fire-red sneakers adorn their feet and a bandana wraps their hair back to keep it from burning. +Unlike other jobs, they additionally spawn wearing a full gas mask that hides their face, giving them a uniquely threatening and suspicious aura. -The most striking part of the firefighter's appearance is their gas mask, being directly on their face at the start of the shift. -Due to the lingering trauma from lifelong smoke inhalation, the firefighter gains a moderate amount of [fear](../emotions/fear.md) when not wearing a gas mask of some kind. -This gives them a suspicious and threatening appearance, since the gas mask obscures their features and hides their voice. +Inside their locker, they also receive a full firesuit. +Worn debuffs from the firesuit or gas mask will be nullified when worn by the firefighter, restoring normal move speed and vision radius. +This encourages them to remain geared and vigilant in the event of a fire while simultaneously aligning them with the outfit. ## Pyroeuphoria