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I suspect that the hardcoded strings in the following code might be the reason why, even though translation entries have been added to the CSV file (in the BattleTech_Data\StreamingAssets\data\localization folder), they are not reflected in the UI.
I suspect that the hardcoded strings in the following code might be the reason why, even though translation entries have been added to the CSV file (in the BattleTech_Data\StreamingAssets\data\localization folder), they are not reflected in the UI.